AI Insights · Timothy · October 2021
Top 5 iOS Maze Games Performance in Italy Q3 2021
An overview of the performance metrics for the top 5 maze games on iOS in Italy during Q3 2021, including revenue, downloads, and active users.
In the third quarter of 2021, the top 5 maze games on iOS in Italy exhibited varied performance trends in terms of revenue, downloads, and active users. Here is a detailed look at their metrics.
Diggy's Adventure: Pipe Games from Pixel Federation Games saw fluctuating weekly revenue, peaking at around $1.2K in early July and then experiencing a notable drop to about $256 by early September. Weekly downloads for the game reached a high of 415 in early August but declined to 112 by the end of September. Active users showed a gradual increase, peaking at 3.6K in early August, followed by a decline to approximately 2.5K by the end of the quarter.
Patchmania from Little Details LLC had relatively stable revenue, with weekly figures ranging from $27 to $95. Downloads peaked at 32 in early August but dropped significantly, with some weeks showing negligible numbers. Active users for Patchmania remained steady around the 270 mark throughout the quarter.
Roll the Ball® - slide puzzle by BitMango, Inc. experienced a steady revenue stream, with weekly earnings peaking at $68 in mid-July and gradually decreasing to $23 by late September. Downloads fluctuated, reaching a high of 70 in early July and maintaining a consistent range around 49-63 towards the end of the quarter. Active users showed minor fluctuations, peaking at 160 in early July and ending the quarter with 120.
Connect Pipe!, also by BitMango, Inc., had relatively low revenue, with weekly earnings peaking at $50 in early July and declining to $13 by the end of September. Weekly downloads were minimal, with sporadic numbers throughout the quarter.
Finally, Max Match: Connect the Dots from Tiltan Games (2013) LTD saw modest revenue, peaking at $36 in mid-July and decreasing to $12 by the end of September. Downloads were low, peaking at 34 in early August but dwindling to negligible numbers by the end of the quarter. Active users remained relatively stable, around 140, gradually declining to 107 by the end of September.
For more detailed insights and analytics on these and other apps, visit Sensor Tower.